![]() Both Mastery and Performance XP are funneled into the Player Profile as well as the Mastery Track, leveling both up as players progress through the game. Player badges are the visual representation of the profile level. By default, Performance XP will be displayed, but this can be toggled on or off in Settings.Ī Player Profile levels up according to total XP earned. It awards a small amount of XP for doing moment-to-moment actions during a playthrough, like taking someone out silently, hiding a body, or killing a target. Performance XP acts as a second avenue to accumulate experience points. Progress can be achieved by either completing Challenges or earning Performance XP. As players level up the Mastery track for each location, they unlock starting locations, agency pickups, and new items that give options to take on each mission in new ways. ![]() Progression is centered around mastering locations. The game also features Elusive targets British actor Sean Bean portrays the first elusive target Mark Faba, aka "The Undying", a MI5 agent turned freelance assassin. The Picture-in-Picture feature, first introduced in Hitman: Blood Money, also makes a return in HITMAN™ 2, which will pop-up a small screen in the corner of the player's screen when other characters do something of importance during a mission, such as when and how someone discovers a body. New features that come with HITMAN™ 2 include camera view grids, where players are able to see the field of view a camera has by way of a displayed grid, seen on the floor or wall where the camera is facing when using Instinct Mode. From an assortment of weapons, environmental hazards, distractions and tactics, creative use of the world is at your disposal, along with the return of opportunities and hints from the previous game which aid players into seeing some of the more spectacular assassination methods. Missions take place in dynamic locations across the globe, where players can utilize the sandbox nature of the maps to their advantage in order to achieve their goal in any way they see fit. For the first time, players are to complete contracts either solo or with others via online co-op in the Sniper Assassin game mode, in addition to the standard single-player experience. Read all about Ghost mode here.In HITMAN™ 2, players once again take control of Agent 47 in order to fulfill assassination missions. Ghost Mode is a brand new game mode for HITMAN 2 that introduces competitive multiplayer for the first time ever in the franchise! It’s a 1v1 online mode that will put all of your assassination skills to the test as you compete against your opponent to eliminate targets quickly and cleanly to take the win. Sniper Assassin can also be enjoyed in a single player mode for those who want to play as Agent 47. Sniper Assassin mode brings a co-op experience to the Hitman series for the first time, allowing two players to work together online to take down their targets as Stone And Knight. HITMAN 2 also introduces new ways to play with Sniper Assassin and Ghost Mode. ![]() ![]() However, when 47 learns the hidden truth about his past, nothing will ever be the same.Īs you would expect with any Hitman game, HITMAN 2 features hyper-detailed sandboxes full of living, breathing environments to explore and gives you the freedom to plan the ultimate assassination utilizing an assortment of tools, weapons, disguises and stealth techniques to creatively trigger your own unique chain of events. From sun-drenched streets to dark and dangerous rainforests, each of the 7 intricate locations provides multiple paths to discover and unparalleled game depth.Ĭontinuing the ultimate spy thriller story, HITMAN 2 allows players to take on the role of the masterful Agent 47 and embark on a mission to hunt the elusive Shadow Client and unravel his militia once and for all. HITMAN 2 will take you on a global adventure across a mix of bustling international locations, including a vibrant Miami setting with the colorful ambiance of an in-progress motorsport race bringing a new backdrop to the series.
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